Copyright Enforcement Group
- SimCity's Anti-Piracy Stance Hurts Electronic
SimCity, the classic civic
planning game that has been a staple of PC gaming for decades, recently
released the first new entry in the series in a decade. The game, which was
sampled by press before its launch, received high notes both for its trademark
quality as well as its innovative online-only play. A first for the series, the
latest SimCity requires a constant internet connection so that player’s cities
can interact with one another in a global online world. This mandatory online
play is a new way to cut down on software piracy, but few anticipated the
reaction it would receive from fans. Server issues plagued the game's first
week of release due to extremely heavy traffic that the game's developers were
seemingly unprepared for. As a result thousands of paying customers found
themselves unable to play the new game they had just purchased, leading to an
enormous player outcry and causing damage to the SimCity brand. In the
following days a recovery effort has been made to eliminate this problem, but
the game contains so much data that there are no simple solutions.
Preventing
copyright infringement is one of the most difficult jobs for software
developers, as well as producers of images, audio, logos, and video. However,
as methods to takedown infringers ramp up there is a risk of alienating the
consumer base through such measures. Even the DMCA (Digital Millennium
Copyright Act) has come under intense scrutiny by making the tracking of file
exchanges online legal. This data is being used as business intelligence for
copyright enforcement companies as well as content owners. In some ways this
information might be more valuable than the software being pirated, allowing
for some monetization of lost income due to piracy albeit in a different
manner.
Copyright
Enforcement Group (CEG-TEK
INTL.) is one such company offering comprehensive solutions to the problems
faced by online piracy. CEG
logs infringements into an extensive database where they are logged and
registered. From there CEG-TEK
issues takedown notices and in some cases legal action. This is all done with
the goal of recovery of lost income and monetization of internet traffic. Presently,
businesses dealing with intellectual property have forward thinking when it
comes to copyright enforcement. Even major software developers like Electronic
Arts face enormous challenges when it comes to controlling their online
presence; it is in the best interest of both the fans and the teams in question
to entrust these duties with a responsible and ethical industry leader such as Copyright Enforcement
Group.
The lesson learned from SimCity
is that much work is still required to strike the right balance between
enforcement and more progressive solutions for copyrights. While the new online
features of SimCity have been popular, they have also put the game at the
forefront of a growing controversy over anti-piracy measures. This game is one
that has a widespread fan base that has remained more or less faithful to it
despite recent difficulties and setbacks. Other forms of entertainment might
find their own fans to be less flexible about such an issue unless more
progressive copyright enforcement solutions are doggedly pursued.
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